CommunicationBridgeUIDOverrideUID Method
Override this Synchronizables current unique ID with a new Guid.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public void OverrideUID(
Guid newUID,
bool deregisterOld = true
)
Parameters
- newUID Guid
- The new Guid.
- deregisterOld Boolean (Optional)
- Should this Synchronizable be deregistered from the SerializableManager before re-registering with the new ID?