AttributesSyncLateUpdate Method
Handle changed fields.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.Unity (in Alteruna.Multiplayer.Unity.dll) Version: 2.1.3+c5328b35489e83c42e288435f5acf6115fd519e0
public virtual void LateUpdate()
If hidden, consider calling Commit() after changes
Writing your own LateUpdate by hiding the base LateUpdate.
void LateUpdate()
{
// Check for any uncommitted changes in fields.
base.LateUpdate();
}