RigidbodySynchronizableCommonSyncEveryNUpdates Field
How often to automatically sync data in skips of FixedUpdate.
Namespace: Alteruna.Multiplayer.UnityAssembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
public int SyncEveryNUpdates
Field Value
Int32 Only for automatic updates. Changes to velocity, position, etc. will trigger more frequent updates.