RigidbodySynchronizableCommonSyncEveryNUpdates Field

How often to automatically sync data in skips of FixedUpdate.

Definition

Namespace: Alteruna.Multiplayer.Unity
Assembly: Alteruna.Multiplayer.UnityFiles (in Alteruna.Multiplayer.UnityFiles.dll) Version: 1.0.0+c5328b35489e83c42e288435f5acf6115fd519e0
C#
public int SyncEveryNUpdates

Field Value

Int32

Remarks

Only for automatic updates. Changes to velocity, position, etc. will trigger more frequent updates.

See Also